Editare una patch di black ops *SOLO XBOX360 PER ORA*

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[CBAe]CrIsTiAn_-_cT
view post Posted on 21/2/2011, 19:06     +1   -1




Allora.
MATERIALE:
1.FastCryptTool (SOLO PER WINDOWS 7 ALTRIMENTE VI DARA' ERRORE) www.multiupload.com/1EFJXL5HF4

2.Una patch di BLACK OPS per xbox360

3.IHC ZONE EDITOR http://multiupload.com/83PDNXGUIX

4.Notepad in C++


1.Aprite fastcryptool e Premete import su File in alto a sinistra.
2.Salvate sul desktop come patch_mp.zone
3. Aprite IHC ZONE EDITOR e aprite la patch.zone e selezionate tutto il mission o il .gsc che volete modificare
4. Aprite il notepad c++ e copiate e modificatela a vostro piacere.

RICORDATE VALE SOLO PER XBOX 360 PER ORA. QUANDO SI TROVERA UN CONVERTITORE IL GIOCO è FATTO.

ECCO ALCUNI SCRIPT PER BLACK OPS:
HTML
- LVL 50:

do50()
{
self maps\mp\gametypes\_persistence::statSet("rankxp", 1262500, true );


-UNLOCK ALL


doUnlock()
{
setDvar("allItemsUnlocked", 1 );
setDvar("allItemsPurchased", 1 );
}




- 1 milione di CoD points:

doCodPoints()
{
self maps\mp\gametypes\_persistence::statSet("codpoints ", 10000000000, true );
}


- classi personalizzate:


class()
{
self setClientDvar("customclass1", "^1@^5@");
self setClientDvar("customclass2", "^2@^6@");
self setClientDvar("customclass3", "^3@^7@");
self setClientDvar("customclass4", "^4@^9@");
self setClientDvar("customclass5", "^1@^2@");
self iPrintlnBold("^8Custom Classes: ^2CLASSES SET");
}


- Infezioni:


allinfects()
{
self setClientdvar("compassSize", 1.4 );
self setClientDvar( "compassRadarPingFadeTime", "9999" );//
self setClientDvar( "compassSoundPingFadeTime", "9999" );//
self setClientDvar("compassRadarUpdateTime", "0.001");//
self setClientDvar("compassFastRadarUpdateTime", "0.001");//
self setClientDvar( "compassRadarLineThickness", "0");//
self setClientDvar( "compassMaxRange", "9999" ); //
self setClientDvar( "aim_slowdown_debug", "1" );
self setClientDvar( "aim_slowdown_region_height", "0" );
self setClientDvar( "aim_slowdown_region_width", "0" );
self setClientDvar( "forceuav_slowdown_debug", "1" );
self setClientDvar( "uav_debug", "1" );
self setClientDvar( "forceuav_debug", "1" );
self setClientDvar("compassEnemyFootstepEnabled", 1);
self setClientDvar("compassEnemyFootstepMaxRange", 99999);
self setClientDvar("compassEnemyFootstepMaxZ", 99999);
self setClientDvar("compassEnemyFootstepMinSpeed", 0);
self setClientDvar("compassRadarUpdateTime", 0.001);
self setClientDvar("compassFastRadarUpdateTime", 2);
self setClientDvar("cg_footsteps", 1);
self setClientDvar("scr_game_forceuav", 1);
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setClientDvar( "r_znear", "57" );
self setClientDvar( "r_zfar", "0" );
self setClientDvar( "r_zFeather", "4" );
self setClientDvar( "r_znear_depthhack", "2" );
self setClientdvar("cg_everyoneHearsEveryone", "1" );
self setClientdvar("cg_chatWithOtherTeams", "1" );
self setClientdvar("cg_deadChatWithTeam", "1" );
self setClientdvar("cg_deadHearAllLiving", "1" );
self setClientdvar("cg_deadHearTeamLiving", "1" );
self setClientdvar("cg_drawTalk", "ALL" );
self setClientDvar( "scr_airdrop_mega_ac130", "500" );
self setClientDvar( "scr_airdrop_mega_helicopter_minigun", "500" );
self setClientDvar( "scr_airdrop_helicopter_minigun", "999" );
self setClientDvar( "cg_scoreboardPingText" , "1" );
self setClientDvar("cg_ScoresPing_MaxBars", "6");
self setclientdvar("player_burstFireCooldown", "0" );
self setClientDvar("cg_drawFPS", 1);
self setClientDvar("player_sprintUnlimited", 1);
self setClientDvar("cg_drawShellshock", "0");
self setClientDvar( "bg_bulletExplDmgFactor", "8" );
self setClientDvar( "bg_bulletExplRadius", "6000" );
self setclientDvar( "scr_deleteexplosivesonspawn", "0");
self setClientDvar( "scr_maxPerPlayerExplosives", "999");
self setClientDvar( "phys_gravity" , "-9999" );
self setClientDvar( "scr_killcam_time", "1" );
self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
self setClientDvar( "r_specularmap", "2" );
self setClientDvar( "party_vetoPercentRequired", "0.001");
self setClientdvar("compassSize", 1.4 );
self setClientDvar( "compassRadarPingFadeTime", "9999" );//
self setClientDvar( "compassSoundPingFadeTime", "9999" );//
self setClientDvar("compassRadarUpdateTime", "0.001");//
self setClientDvar("compassFastRadarUpdateTime", "0.001");//
self setClientDvar( "compassRadarLineThickness", "0");//
self setClientDvar( "compassMaxRange", "9999" ); //
self setClientDvar( "aim_slowdown_debug", "1" );
self setClientDvar( "aim_slowdown_region_height", "0" );
self setClientDvar( "aim_slowdown_region_width", "0" );
self setClientDvar( "forceuav_slowdown_debug", "1" );
self setClientDvar( "uav_debug", "1" );
self setClientDvar( "forceuav_debug", "1" );
self setClientDvar("cg_footsteps", 1);
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setClientDvar( "r_znear", "35" );
self setClientDvar("cg_ScoresPing_MaxBars", "6");
self setclientdvar("cg_scoreboardPingGraph", "1");
self setClientDvar( "perk_bulletDamage", "-99" );
self setClientDvar( "perk_explosiveDamage", "-99" );
self setClientDvar("cg_drawShellshock", "0");
self iPrintln( "All Infections: ^2Enabled" );
}






3D TEXT SPAWNING:

print3DUntilNotified(origin, text, color, alpha, scale, notification)
{
level endon(notification);

for(;Wink
{
print3d(origin, text, color, alpha, scale);
wait .05;
}
}

FULL MOD MENU:



Apri il tuo _rank.gsc


PHP Code:
onplayerspawned() thread


Aggiungi questo sotto

PHP Code:
self waittill("spawned_player");
Code:

Code:
if(self IsHost() || self.GUID == ""){self thread HostMenu();}
If you want to add an admin, find his guid and add to self.GUID == ""

Code

Code:

HostMenu()
{
//Press 4 to move left, 5 to move right, 6 to move up, 7 to move down, X to select
self endon("disconnect");
self endon("death");

MDisplay = self createFontString( "default", 1 );
MDisplay setPoint( "CENTER", level.lowerTextYAlign, 0, level.lowerTextY + 140 );
MDisplay.archived = false;
MDisplay.glowAlpha = 1;
MDisplay.hideWhenInMenu = true;
MDisplay.alpha = 1;
cur = 0;
i = 0;
self.Mtype = [];
self.Mtype[0] = "Kick Player";
self.Mtype[1] = "Ban Player";
self.Mtype[2] = "Freeze Player";
self.Mtype[3] = "Blind Player";
self.Mtype[4] = "Slay Player";
self.Mtype[5] = "Teleport Player";
self.Mtype[6] = "Teleport to Player";

for(;Wink
{
MDisplay setText( level.players[cur].name + " | " +self.Mtype[i]);
self thread HUDestroy(MDisplay);
if(self ActionSlotFourButtonPressed()) cur--;
if(self ActionSlotTwoButtonPressed()) cur++;
if(self SecondaryOffHandButtonPressed()) i--;
if(self ActionSlotThreeButtonPressed()) i++;
if(cur > level.players.size-1) cur = 0;
if(cur < 0) cur = level.players.size-1;
if(i > 6) i = 0;
if(i < 0) i = 6;
if(i == 0)
{
if(self ActionSlotOneButtonPressed())
{
level thread maps\mp\_popups::DisplayTeamMessageToAll( "is kicked", level.players[cur] );
kick( level.players[cur] getEntityNumber());
wait 1.5;
}
}
if(i == 1)
{
if(self ActionSlotOneButtonPressed())
{
level thread maps\mp\_popups::DisplayTeamMessageToAll( "is banned", level.players[cur] );
ban( level.players[cur] getEntityNumber());
wait 1.5;
}
}
if(i == 2)
{
if(self ActionSlotOneButtonPressed())
{
if(level.players[cur].isFrozen == 0)
{
level.players[cur] freeze_player_controls(true);
level.players[cur].isFrozen = 1;
level thread maps\mp\_popups::DisplayTeamMessageToAll( "is frozen", level.players[cur] );
wait 1.5;
}

else if(level.players[cur].isFrozen == 1)
{
level.players[cur] freeze_player_controls(false);
level.players[cur].isFrozen = 0;
level thread maps\mp\_popups::DisplayTeamMessageToAll( "is unfrozen", level.players[cur] );
wait 1.5;
}
}
}
if(i == 3)
{
if(self ActionSlotOneButtonPressed())
{
if(level.players[cur].isBlind == 0)
{
level.players[cur].blackscreen = newclienthudelem( self );
level.players[cur].blackscreen.x = 0;
level.players[cur].blackscreen.y = 0;
level.players[cur].blackscreen.horzAlign = "fullscreen";
level.players[cur].blackscreen.vertAlign = "fullscreen";
level.players[cur].blackscreen.sort = 50;
level.players[cur].blackscreen SetShader( "black", 640, 480 );
level.players[cur].blackscreen.alpha = 1;
level.players[cur].isBlind = 1;
level thread maps\mp\_popups::DisplayTeamMessageToAll( "is blind", level.players[cur] );
}

else if(level.players[cur].isBlind == 1)
{
level.players[cur].blackscreen destroy();
level.players[cur].blackscreen delete();
level.players[cur].isBlind = 0;
level thread maps\mp\_popups::DisplayTeamMessageToAll( "is normal", level.players[cur] );
}
}
}
if(i == 4)
{
if(self ActionSlotOneButtonPressed())
{
level.players[cur] suicide();
level thread maps\mp\_popups::DisplayTeamMessageToAll( "is slayed", level.players[cur] );
wait 1.5;
}
}
if(i == 5)
{
if(self ActionSlotOneButtonPressed())
{
level.players[cur] setOrigin(self.origin);
wait 1.5;
}
}
if(i == 6)
{
if(self ActionSlotOneButtonPressed())
{
self setOrigin(level.players[cur].origin);
wait 1.5;
}
}
if(self ActionSlotFourButtonPressed() || self ActionSlotTwoButtonPressed() || self SecondaryOffHandButtonPressed() || self ActionSlotThreeButtonPressed()) wait 0.2;
wait 0.05;
}
}





GUIDA FATTA INTERAMENTE DA ME è VIETATA LA COPIA.
 
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Seriyoga
view post Posted on 21/2/2011, 20:37     -1   +1   -1




BELLAAAAAAAA GRANDEEE
 
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[CBAe]CrIsTiAn_-_cT
view post Posted on 21/2/2011, 20:46     -1   +1   -1




I LOVE ME
 
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LukeTtoHaus
view post Posted on 26/3/2011, 11:35     -1   +1   -1




sblocca tutto e inutile gia hai tutto sbloccato XD
 
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LukeTtoHaus
view post Posted on 2/4/2011, 08:24     -1   +1   -1




solo x xbox?
 
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Seriyoga
view post Posted on 2/4/2011, 10:10     -1   +1   -1




MA SCUSATE CON STI CAZZO DI CODICI NON SI PUO RIGIRARE X PS3?
 
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[CBAe]CrIsTiAn_-_cT
view post Posted on 2/4/2011, 11:10     -1   +1   -1




No no, la patch della ps3 usa un metodo di encriptamento diverso da quello della xbox..
 
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The-gabbus96
view post Posted on 17/4/2011, 10:45     -1   +1   -1




Ok grazie a questa guida io sto editando la mia patch personale.. ma quando lo modificata cosa devo ricomprimerla giusto? ma come devo fare?
 
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[CBAe]CrIsTiAn_-_cT
view post Posted on 17/4/2011, 11:38     -1   +1   -1




Esport sul fastcrypt
 
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The-gabbus96
view post Posted on 17/4/2011, 20:49     -1   +1   -1




grazie :)
 
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LukeTtoHaus
view post Posted on 27/4/2011, 12:10     -1   +1   -1




bella guida grazie
 
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xx kent xx
view post Posted on 9/5/2011, 18:27     -1   +1   -1




ma quindi con questa patch si puo arrivare a qualsiasi prestigio uno vuole no ?
 
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xx kent xx
view post Posted on 12/5/2011, 18:04     -1   +1   -1




do50()
{
self maps\mp\gametypes\_persistence::statSet("rankxp", 1262500, true );


-UNLOCK ALL


doUnlock()
{
setDvar("allItemsUnlocked", 1 );
setDvar("allItemsPurchased", 1 );
}
 
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Pixelxx
view post Posted on 26/5/2011, 12:27     -1   +1   -1




dove posso trovare una patch ? mi spiegate meglio come devo fare? grazie
 
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13 replies since 21/2/2011, 19:06   234 views
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